Slow and steady

Progress, I am a little late with this weeks update and I have nothing big to report other than I have been going thru boxes and cleaning everything out I have no use for anymore. Which helps with creating space for other things. Mainly mentally as I have postponed this tedious task for a long time. Not finished yet but I am getting there one box at a time. 

I have however maintained my weekly minimal hours I have set for working on music or music related things. This mainly being connecting everything up with cables and re arranging everything a few times. I am not there yet workflow wise. 

It has been fun discovering how a space influences my thinking on future stuff I want to do. As it is not only a music making space but also needs to be a home office, writing and reading room and in the future once my movements improve a space for drawing. A swift way to transform the space is vital in that respect. 

It’s a work in progress, slow and steady. More news on this and other topics next week. See you next week.

Wiring everything up

Building the creative space is entering it’s final stages. I have set some of my equipment up and after some back and forth I have decided on a semi permanent set up.

What I am working on at the moment is wiring everything up as nice as possible. Which is a bit of a laborious task. And while I like tinkering, wiring is not one of my favorite things to do. Considering incorporating a patchbay into it all for flexibility. But getting my head around how I want it is not that easy. 

The best way for me is if I can use everything in Ableton at route it however I want it. But that needs some figuring out. To be continued. 

That was most of my week, however I have been doing some manual reading as well, mainly my beloved Machinedrum, which I need to dive into some more. I really love all the Elektron machines and I have some part of the sequencer in my head, there is still lots out there with triggers, LFO’s and all sorts. 

Simply reading the manual is a bit of a dry exercise but I hope some of it sticks. 
That was pretty much all I have done this week. I hope to finish the work on the studio before the end of this year and I can start sharing some music next year.

Creative space, progress and Max MSP 9

It’s been a few weeks since my last blog, been recovering from my marathon and had a pretty busy schedule where music making and learning about music took a bit of a backseat.

The creative space is almost done, unfortunately delivery of some parts has been delayed so the finishing touches can’t be completed. Hopefully at the end of next week we will be finished and I can start furnishing the space. Which is about time as I am done getting everything out of storage and setting up everything if I want to do something. It’s costing me too much energy and takes the fun out of it.

A little bit of wait but then my working space is there.

Max MSP 9

The new release of Max MSP came as a bit of a surprise to me. I am nowhere near an expert on Max but this update seems like a big step forward, especially in Jitter and the addition af Ableton’s ABL library for DSP, which allows for the direct use of Ableton effects in Max.

Also there is a code box where you can work on code for Gen, javascript and other stuff in Max. I am not there yet as my skillset is lacking bit these additions seem very cool and useful.

It’s a never-ending tool for making musical productions, with visuals, instruments and so on.

Besides all this work on Max, all the learning resources and help stuff has been updated, integrated in max and redesigned on the website. It’s the perfect starting point for anyone wanting to start and learn Max MSP. I have said it before it’s a big learning curve. At least for me, but it’s very rewarding and can be used for anything you can think of. Especially for building your own musical and visual environments and in interaction with hardware in a way that is custom to you.

It is overwhelming at first, by doing it opens up more and more avenues for creativity as you go along. I am looking forward to learning more and diving into this new version.

Some other thoughts

The state of the world is not great at the moment, rising far right autocracy and the devastating effects of global warming are taking a toll on a lot of people. Not to mention the ongoing wars around the globe and the dangers of more conflict looming every day. Sometimes it’s very hard to focus on the things you want to do in life and work on. I have that exact same problem.

But as I am limited severely in energy I need to focus on what I can control and work on. For me meditation works very well. I have mentioned the benefits of meditation more often but this is as good a time as any to talk about it again.

As it brings me right back into the here and now. It’s only 12 minutes a day for 5 days per week. So you can even skip two days, and maintain this for a few months, at first you will not notice the benefits. But after some time and keep the 5 times a week going and you will start to feel a shift. And for me this was a real eye opener.

More about this and about the science behind it in the excellent book Peak mind by Amish Jha

Give it a go and keep at it, see you all next time.

The Max MSP wormhole is a happy place

Getting deeper into Max MSP Is really cool. I am getting better at patching and using the help and other resources such as books in figuring out what I need to achieve my ideas. The biggest win is that I can make notes directly as patches. I am getting more familiar with the names of the objects.

While it takes a lot of time to learn Max, at least for me, it’s a very good way to learn about sound design and synthesis. And I can work on it very consistently, When I can’t listen to music, I can patch, or read and learn. So it’s the biggest constant factor in my musical journey.

It might be a controversial statement, but if you start out with a computer, daw, and Max MSP you have a life long journey. while I love hardware and love playing around with them. If I would start out today I would buy a laptop, a DAW and a MAX MSP license.

After that the biggest investment will be books and resources. At the moment all my hardware is in storage and this is the only thing I have. And the focus is very cool. The possibilities are endless but I have a process where I can minimize my options and focus on a single idea.

I will still install my hardware in my new studio, but I don’t think I will be buying any hardware anymore going forward. I have years of learning and fun with the stuff I have. Even just Max MSP contains a limitless space for developing ideas and making music. Or other art installations.

Now I am confined in the MAX world I am learning pretty fast, and it’s great fun. It also gives a lot of room for interaction with visuals, via jitter, making your own instruments and combine external gear with interfaces and the newly released RNBO, which let’s you export patches to a raspberry pi, the web and others to create stand alone instruments or art installations. All very cool stuff. 

It also gives more room for my original ideas around ever evolving instruments and output to different media. I will share some patches open source in the future. Or maybe I will start by documenting my own learning curve, however not sure if that is of interest to anyone. Lot’s of ideas going through my brain this week. Less is more, it certainly gives me more ideas. Now I need to limit my enthusiasm and focus on small steps. 

Construction takes time and a lot of energy

While the prospect of a nice creative space is very appealing, construction works take a toll on me energy wise. Last week was pretty much a week with a little less construction and a lot of recharging for me. This limited my energy for music making as a whole and thus I didn’t get anything done.

I did however got some fascinating books on music, as I tend to look for inspiration when I can’t really do much else, I discovered that the excellent series, Electronic music and sound design has a English version of the third book in the series. Which I ordered. Whilst a lot of books are available in libraries this isn’t one of them. And it’s very convenient to have these books available at all times, so I bought it. Hopefully it will arrive soon.

As I have mentioned earlier, these books have a lot of knowledge on sound and sound design, so even if you don’t fancy learning Max msp, these books are really great. You can learn everything there is to know about synthesis. Take your time as some bits can get pretty complicated. At least for me. Really looking forward to diving in part 3. 

Another book I stumbled upon was on Minimalism about the history and significance of minimal music. This is also on the way. Will write a review on it as soon as I finish reading it.

Books always give me lots of ideas and searching for new books always gives me energy, even when I am really out of energy. So while not much has happend with music this period. This way I feel I als still moving forward. 

Interior design, selecting vibes for the creative space

As the work on my new creative space is ongoing, as it happens with building stuff, things happen unexpectedly. So my gear is still in boxes and I am on hold music making wise. I have now spent some time on thinking about the interior design of the space. The focus will be on the vibe, not so much the technical logistics of the space. I am aiming for a table where I can set up gear, or anything I need for a creative process. Whether it be music, writing or drawing. 

Making moodboards is fun, and deciding where things need to be and what colors I will have in the space. 

As far as music making goes I have postponed it until the construction is over. It takes out to much energy trying to do this while all this is going on. 

A short one this week, as not much is going on, on the creative front. I am just dabbling in things at the moment.

See you all next week. 

Art & income, the finance of art

This week has seen the demise of Aslice gaat stoppen. Aslice  was all about creating a more equal pay for musicians, for a fairer distribution of the revenue from music. Via a community driven structure.

There is a very big discrepancy between the income made by the artists who make the music (producers) and the people making a living out of playing the music (Dj’s). It’s not a coincidence you need to be a DJ/Producer nowadays to generate any income from making music.

The idea was pretty simple, Dj’s send in their playlists and from those lists the producers of the music get a paid an amount for each time a track is played. This means the Dj will make a little bit less, but the producer gets a change to have an income out of their music.

Not all Dj’s are big earners, and many struggle to get a decent wage out of it. You can still read everything there is to know about Aslice and their system om the website. But this brings up a bigger question there is in the arts in general, not just music, but writers, sculptors and painters and so on. All these people have trouble living of just their art. And have all sorts of jobs on the side.

Aslice & the importance of community

The biggest problem (in retrospect) for Aslice was the absence of a lot of Dj’s and mainly the bigger names and highest paid people in the industry. The problem with those people not signing up is that you miss a lot of revenue which should go back to the producers. But also in the lower echelons of the income pyramid it missed the volume to really make a breakthrough.

But why is a more equal distribution important? Everyone can go for their own succes by working on their own channels for revenue? Yes, these are options. The only problem is by doing this individually you can never reach all the corners of the eco system. You simply don’t know if someone is playing your music if they don’t tell you. Instead of being able to let the music work for you after you released it, by letting others play it (in other words sell it), you have to go out there and do this all by yourself. By playing the music yourself or do other activities to sell yourself.

The problem being, there is a limit to what the individual can produce as output.  There is a limited amount of time, and energy one can produce. And as a musician this isn’t your job, your job is to make new music. The Aslice system provided a way for musicians to generate income from music when other people went on and did their thing with it. I.e do their job. Making music is not a hobby, as an artist you have to be able to generate income from your music. And not just when you are at the top of the pyramid. Aslice provided a revenue stream without the artists having to put in time to generate it. Passive income.

An eco system can’t function if only a small minority profits at the expense of the work of all the others in the eco system (otherwise known as a community). This inevitably  leads to a hollowing out of that system. Artists drop out and no new ones can join. And some point the eco system collapses and a barren land is what is left. You can’t participate if you can’t live from an eco system. It’s that simple.
You can’t reach your full potential if you can’t work on your greatest skill, and have to to all sorts of side hustles to keep afloat.

Individuality & the illusion of succes

This is a problem in the whole of society, in the last 30 years or so this has become the main issue. The belief succes of the individual is solely the outcome of choices and changes that individual has made and taken. Throughout society the illusion that succes is a choice. Whatever is going on outside the circle of influence and the outside world. Just work ‘hard enough’ and seize ‘opportunities’ and you will reap the rewards.

This is only partly true, you can only be as successful as your environment is. Maybe a small percentage can fight their way out of a position of disadvantage, but the first thing they do is leave the place where opportunities are slim.

Succes, for the most part, is the outcome of great communities and solid infrastructures. You simply can’t do everything on your own. A society can’t function without education, health care, affordable living, access to food and so on. These things form the foundation for the individuals to thrive, the access to this infrastructure needs to be organized in such a way, that the majority of participants in these communities have acces to it and be able to use it.

You will have to work on, maintain and build these infrastructures before you can become successful as an individual. Every member needs to make a small contribution to this infrastructure and help others to become successful in order to stay successful themselves. The most well known way to organize this is paying taxes. It’s that simple.

The arts and the revenue model

The world of arts has been plagued by declining in funding the last few decades. All emphasis was placed on building your own revenue models. A lot of subsidies which maintained a lot of the infrastructures, think public venues, studios, art centers and educational systems have been minimized or downright cut all together. Which implicitly meant the art community had to fend for itself. A fairer distribution of the revenue generated with the art becomes crucial.

By subsidizing important parts of the eco system, the money involved becomes almost invisible. People pay taxes for all sorts of things and don’t think about what is funded with the money. This makes a lot of people even wary of paying them. Most people can only think about the stuff they don’t want funded by taxes.  That’s why the democratic process is important. But that’s another matter altogether, the simple fact is, the lack of togetherness, which has crept in, in the vast majority of society is also very prevalent in the art world. It wasn’t easy making a living from arts before and it certainly isn’t now. The community in the arts world has vanished.

The revenue stream, and the value broader society has for arts & culture has declined. And therefore the system fails for individual artists to make a living. The revenue model has shifted towards the individual, it’s not the art that needs selling, it’s the individual. Things like the 1000 follower principle, where 1000 people pay 1000 dollars a year and generate an income that way solely hinges on the individual to be able to generate art (or mostly content).

This immediately comes to an halt when that individual has a calamity and can’t make any more music (or content) and the revenue streams stops. There are no safety nets within the system. The most hearth-wrenching examples are the Gofundme pages where artists seek help in paying for cost of living and medical bills ones they fall ill. Nevermind paying for their recovery. Passive revenue from songs played is an absolute necessity.

There is a massive limit in earning power of an individual, this is true for everyone, but especially artists, where art needs to be sold, in this case music played before any revenue is generated. For musicians music played needs to be a valid stream of income. But they can’t live off albums alone anymore. And this is a big risk, it takes a lot of time working on an album and the only way to pay for this time is by the music being played when the music goes out into the world.

Once it’s out there, a lot of the revenue sticks to the top of the pyramid. The balance within the revenue stream is off. A fairer distribution is why a platform such as Aslice is important.

Community back on the agenda

Technology enables us to quickly build a solution which when carried by a large part of the community can restore the balance in revenue pretty quickly. So everyone can carve out their piece of the pie and keep going, and add too the community and eco system. We just need to instill a realization that everyone has their fair value within the eco system. Not just a shout out on social media, but a simple small amount whenever you use a track someone has made. These are not big numbers, it’s about volume.

Technology can help us work out the distribution, the how of the equation. But for things to truly happen we need the majority of the community involved. This can only be reached if we put the topic of the community back on the agenda. Within industry gatherings we not only need to talk about the branding of the artist on an individual level, but talk about a healthy eco system and community as well. How we build, maintain and develop the eco system and subsequently the community.

And not just about the fun stuff, like making music together, collabs with instrument builders and so on, but be frank about the numbers, the accounting behind it all. The “boring” bits. The risks of being a one person company as most artists are. And the risks involved when you do not get paid enough for your work. The bullet points below are just a few of the risks.

      • Insufficient income for health insurance.
      • Insufficient income  for periods with less gigs, or to buy insurance against income drops.
      • Insufficient income for building up a pension.
      • Insufficient income for insurance against disability.

And these are just the individual risks, some risks for the eco system

      • No new or improved venues for younger talent to work and perform
      • No real networks are maintained as everyone is to busy making ends meet.
      • No synergy and scale advantages that a healthy eco system provides for growth and future proofing of the eco system.

It’s not just about money

A community has a lot advantages for people who are part of such an eco system. You can grow your craft a lot faster you can focus on your skillset and not worry too much about other things. Everyone can learn and feed off each other and grow organically. Being part of a community is essential. For these systems to be able to flourish everyone has to contribute some of there time and energy towards that community. In a society this is done via taxes, we then pay other people with other skills to run the eco system. Now the world of arts need to do this themselves. The ‘invisible’ part in the form of subsidies is no longer there. The creative community might have gotten used to this too much, who knows. But in the current political and economical landscape you can’t count on this anymore. The creative community needs to organize this themselves. We need to make sure the eco system is healthy.

The most important thing for people to be able to contribute is that the revenue is divided fairly among the participants, so we can all work on the pillars of the system, such as education, safe spaces to work and crate, get together and interact. So everyone can work on their craft and be able to excel as much as possible and cover the basic risks.

Aslice had a great model to achieve just that. For everyone to be able to make a decent living and thus can dedicate some of their every to build a community in which everyone can work and make a living of their art.

For society as a whole this is very important, as art pays a big part in letting people be able to think critically and provide safe places for people in oppression. As a society we simply can’t progress without art. That’s why the art community has to take a hard look in the mirror and realize the need to work on the eco system and community as absolutely essential.

 

Ongoing construction

This week is all about the construction of my creative space. As this is going on for a week at least, I am not really finding the peace I need to make music. Which is ok, what I am doing is researching studio layouts and acoustics. Which is fun, and acoustics are a world of its own. Maybe this is better suited when I am actually aware of problems in my mixing. 

It was fun researching anyway. The layout will be pretty flexible, I am planning a table where I can build setups and use for other creative activities and a fixed workplace where I plan my computer, a controller, sound card and speakers. 

There will be a bookcase for all my books, and other items I use for inspiration and studying. And if there is some room left, a couch. We will see. 

Max MSP projects, notes and ideas 

What I have been is organizing my notes and ideas for Max MSP projects. So far I have only build and expanded a looper project. And making notes on ideas for projects I want to figure out. Learning while doing, as to not get stuck in manuals and books all the time. 

I have taken the time to work out some of the concepts into short descriptions of functionality and made lists of the order in which I need to build it. So it makes some sense from the start. The danger with Max MSP is that I start somewhere and end up somewhere which is miles from my original idea. Which in most cases isn’t a bad thing. But whenever I return to a patch to work on it some more, I first need to figure out what I did in the first place. 

Working more focussed towards a goal and making sure I document the steps and the patch I will be able to get stuck in every session, without figuring out what is was the patch is supposed to be doing. 

Planning for the coming weeks.

The main focus will be finishing and decorating the creative space. After this is all done, I will be able to start and finish projects more easily which I am really looking forward to. 

Building a dedicated creative space

Having a space for your creative adventures can be important in maintaining consistency in the process. This past week I have not been doing any actual music making, reading manuals or learning stuff. I have been cleaning out my attic so it can de build into a studio space. Or to more exact, a creative space. As music is not the only creative thing I like to do. Writing, coding & drawing being other creative outlets for me.

Construction will begin shortly and in the end this will be a space where I can put my musical instruments, and other stuff I use to work on my various projects.

Up until now the kitchen table was the place to be, which had a downside that after each session I had to clear everything again. And building stuff up before starting a session.

I can also create specific longer term setups for projects more easily in the new space. I have been thinking about the layout and various other things. But we will see where it ends when all the construction is finished.

Why I need a dedicated space

Lot’s of people can work anywhere. Whether it be on the sofa, at the kitchen table or in any coffee shop in the neighborhood, that is great, but not me. 

I need a space where I can go to and everything is available, plugged in and ready to go. It’s easier to start, take breaks and finish things for me that way. It’s also a space which has a lot of stuff in it which gets and keeps me inspired. Like books, art, music and miscellaneous bits. 

It also save me the energy I now need to take a few pieces of kit, set it up, have a session and tear it down again. Even just sitting in a custom space and thinking about projects, solutions and take notes is worth having it. It’s a luxury I know. But if you can have even a small dedicated space this will undoubtedly improve your creativity, efficiency and consistency. Just going in for an hour every day is easier when everything is in one place and ready to go. 

It’s been a long time coming, so now that it is finally happening I am pretty excited. Next thing will be planning the lay out of the space. 

Sampling, an art form.

One of my favorite instruments is a sampler, ever since I watched music documentaries like lola da musica and read magazines with studio pictures in them I was drawn to these magical boxes which could record sound and then be worked into a completely different sound altogether. And make tracks with those sampled sounds. 

Sampling is an art form in and of itself, finding samples or making your own as is more common nowadays is a real cool expression of someones insight into music. From the early days of making collages out of existing materials and making it your own with deconstruction and rebuilding out of existing materials has been a legitimate art form. The things you can do with sampling from an artistic perspective are endless. Everyone hears and feels something different and will go into a different direction with the same sample. It’s really intriguing. 

Albums like Endtroducing by Dj Shadow is one of the most well known examples of sample based music (all done on an MPC 3000), but most electronic music and hip hop would not exist without samplers. For some reason, and this might be just a collection of nostalgic reasons, music from the late 80’s and early 90’s has some qualities which I attribute to the samplers and more specific the limitations of gear in those days. Maybe it’s the less boxed in way of thinking about genres or simply the case of “If it sounds good, it is good”. 

Some of my favorite tunes made possible by sampling, many more can be added but that would make this blog extremely long ;-).  So 2 well known examples. 

Roger Sanchez – Another change

Dj Shadow – Stem (Cops & Robbers remix)

A lot of these devices are unaffordable these days, things like the Akai MPC 3000 & Emu sp1200, and the Akai S950 are commanding crazy prices. There are some very nice and in my opinion overlooked samplers which can be bought for less money, like the Emu ESI 4000 or the Akai S3000. Even the MPC 2000XL can be found a little bit more affordable. Question is, would you go down the route of these vintage tools or not? 

Some cool documentaries 

First off some inspiration which could sway you to go the hardware sampling route. Whether that be old school samplers or newer ones. Here is some cool  documentary stuff which got me inspired, and still gets me inspired these days. Pretty old stuff from the nineties and some newer things as well. 

Rogers Sanchez on making another change

Lola da musica (dutch) Drum & Bass

Lola da music sampling (dutch)

My sampling adventures

At that stage in my life these devices costs more than a couple of months of wages so these were out of reach. Stuff for future dreams.

One of the most intriguing samplers was the MPC, made by Akai. A lot of great music had been made with these. It’s a staple in many studio ever since its inception. What was so great about it, to me, that it was all about beats, rhythms and structures. This had a large pull for me and many years later I bought my first MPC, a 2000XL. By then hardware sampling had fallen to the wayside in favor of sampling with the computer. So this MPC was rather cheap at the time. And I loved it, then it died and I replaced it with another one.

Work & life got in the way and I didn’t have enough time to dedicate to music making so unfortunately I sold it. But it has always held a big place in my inspiration and I always missed it, even just looking at it gave me an urge to make music. The period after these last of the old school samplers died out and all the focus shifted to software in the industry I always looked at it as a missed opportunity. Akai kept developing the MPC’s with mixed success, the MPC-1000 was a nice one, the MPC-4000 was a bit of a miss. Both great machines to be fair. Just overlooked I think. 

The last decade has seen the return of hardware sampling in many forms, mostly led by beat oriented devices, such as the Elektron Octratrack, Digitakt, things like the OP-1 (Field), Tracker based stuff like the Polyend, the M8 and so on.

There is a lot to be said for these devices. As you can create whole tracks with just the one device and some sound sources. Which can be as easy as recording stuff on your phone. Looking back at my days with the MPC 2000XL it was time to get a more modern version out of storage, in an effort to further simplify my setup. 

Modern MPC’s 

The current MPC line up is pretty much a DAW in a box. It’s much more powerful than the old MPC’s which has its downside as you can fall into the wormhole of possibilities just as with a DAW. For me I worked around this by only focussing on sampling sounds from my small Eurorack case and trying to create some grooves with it. Setting limits that way. Nevertheless the MPC one, which I use, is a lot of bang for your buck. Whether it’s a MPC in the classical sense is up for debate. And with the new 3.0 software approaching this debate is pretty heated at the moment. 

But I am a firm believer of making a device your own in such a way it fits your workflow and with a machine which has these capabilities this is possible. Might not be for everyone, but there are lot’s of alternatives out there. 

I love the new line of MPC’s, especially the one with it’s attractive price point and all the options, it even has CV/gate outs, always a nice feature if you have a modular or any other synth with CV/gate. 

My current approach & future ideas.

My workflow is pretty simple, the MPC is there for sampling and editing sounds from the modular, then I make a program filled with the samples from one session. Which gives it an instant coherent sound and vibe, then I make some basic sequences and see what I can get out of it. 

All pretty basic, but for now that’s just what I need, for the future the MPC will function as a hub between the MAX map world and the modular, but I haven’t completely worked this out yet. 

This was a good week music wise. Hopefully I can continue this week.